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- #NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING UPDATE#
- #NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING PATCH#
- #NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING CODE#
* JSON_ARRAY_SORT_ASCENDING, JSON_ARRAY_SORT_DESCENDING Returns a modified copy of jArray with the value order changed according to nTransform: Note: Running this command and checking/handling the value also takes up some instructions. process, this value can guide you with splitting it up into smaller, discretely schedulable parts. The instruction limit is configurable by the user, so if you have a really long-running Once this value hits zero, the script will abort with TOO MANY INSTRUCTIONS. Returns the number of script instructions remaining for the currently-running script. Tyrants of the Moonsea: Fixed ship's cabin navigation map occasionally disabling erroneously.Nui: Fixed list widget not showing a vertical scrollbar in AUTO mode.
#NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING CODE#
#NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING UPDATE#
Nui: Never allow binds to update during construction.Nui: list(): Fix spacers not advancing row layout correctly.Nui: list(): Scrollbars now configurable.Nui: list(): Fixed textedit() widget not working in lists.Nui: Fixed entries in a list view not scissoring draw_list correctly when scrolling out of view.Nui: Fixed draw_list scissoring leaving a stale scissor on the GL stack for nested widgets.Nui: Fixed draw_list scissoring breaking succeeding widget rendering.
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NWSync: Dont reject repository.json if advert buttons have empty labels and URLs.NWSync: Hide modules, campaigns and adverts with empty name labels.NWSync: Better support for repository-side statistics.NWSync: Module versions can now hold a `localalias` field that is used to backreference for StartNewModule(originalfilename).NWSync: Repositories are now collapsible in the main UI view this state is remembered in settings.tml.Note that clients will have to reconnect if you toggle this setting while a game is up. Game: Disable ctrl-drag selection box on clients when ayer-party-control is off (the default).Renderer: Fixed rough surfaces having a milky sheen at some viewing aspects, especially when using height maps.Renderer: Fixed animated skinmesh parts going out of sync/being one frame behind.Renderer: Minor fixes to animation start consistency.ResMan: Fixed two memleaks where it wouldnt release loaded data instances.Facelift tilesets tts02 tcm02: Addressed various texture and model issues.Pathfinding: Fixed a case where pathing was bailed on too early, resulting in incorrect behaviour that was regressed in the previous patch.
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#NEVERWINTER NIGHTS ENHANCED EDITION PORT FORWARDING PATCH#
Greetings, Neverwinter Nights players and modders!Ī new PC patch for Neverwinter Nights: Enhanced Edition arrives today. Patch 8193.34: Pathfinding, Renderer & Other QoL Improvements Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae Neverwinter Nights: Enhanced Edition Tyrants of the Moonsea Neverwinter Nights: Enhanced Edition Darkness Over Daggerford Neverwinter Nights: Enhanced Edition Heroes of Neverwinter Portrait Pack Neverwinter Nights: Enhanced Edition Pirates of the Sword Coast Neverwinter Nights: Enhanced Edition Wyvern Crown of Cormyr Neverwinter Nights: Enhanced Edition Infinite Dungeons
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