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Rimworld prepare carefully remove during fiile
Rimworld prepare carefully remove during fiile







A pawn does not receive negative thoughts for using deteriorated weapons. If any worn item is below 25%, the thought will worsen to a −5 Tattered Apparel. A human wearing any apparel with hit points 50% or below will get the −3 thought Ratty Apparel.

rimworld prepare carefully remove during fiile

The only other effect of HP loss is the effect on mood of a pawn using a damaged item. The item will have 50% of its maximum value at 60% HP and only 10% of its maximum value at 50% HP. An item retains 100% of its value down to 90% HP, then loses 1.67% of its maximum value per 1% HP lost between 90% and 60% HP, then loses 4% if its maximum value per 1% HP lost between 60% and 50% HP, then loses 0.2% of its maximum value per 1% HP lost between 50% and 0% HP. If an item loses value with hit points, it loses that value very quickly. Raw animal products such as milk, insect jelly, eggs.Raw plant matter such as hops, psychoid leaves and smokeleaf leaves and also including wort.Raw resources such as stone, wood, and metals.Items that do not decrease in market value with HP loss include: : This is set, for most items, in the base definition from which the item inherits its properties. The XML tag for this is healthAffectsPrice, which defaults to true if not explicitly set in the def or a parent of the def. This only applies to items which have not been configured to ignore health when determining price. Might be best to leave a summary here and link to Market Value, Max Hit Points, and/or Apparel as needed for details.Īs an item loses hit points, it may also lose its market value. Reason: This is not unique to deterioration, but to any HP loss.

rimworld prepare carefully remove during fiile

Note that items crafted from these materials do not neccessarily carry over that immunity however. Several items are immune to deterioration. Equipped weapons and utility items do not deteriorate. Items placed in a shelf do not deteriorate even when otherwise in conditions that would cause deterioration.ĭeterioration is also applied to apparel, both clothing and armor, when worn. Being unroofed in addition to being outdoors, rain, and being placed in water all increase the deterioration rate. Other factors can increase this base rate. If this stat is not listed or listed as '0.00/d', then the item will not deteriorate.įor items with the quality stat, a high-quality item will have a lower deterioration rate than a poor quality item. This stat is listed in an item's information tab. Depending on the type of item, it ranges from 0.25/d to 10.0/d. An item's deterioration rate specifies how many hit points are lost per day while left outdoors. The rate of deterioration is controlled by a number of factors. You can help RimWorld Wiki by expanding it. Both systems run in parallel according to their own mechanics and do not interact unless they cause the destruction of the item in question. When an item being worn by a pawn is destroyed by deterioriation a pop-up message will display saying: worn by deteriorated away to nothing.ĭeterioration and the spoilage of food and corpses due to temperature are completely independent from each other. When an item in storage is destroyed by deterioriation a pop-up message will display saying: has deteriorated away in storage. When an item's hit points reach 0, it is destroyed.

rimworld prepare carefully remove during fiile

An item is anything that can be hauled by a pawn, and susceptible items include clothing, armor, weapons, and most resources.ĭeterioration is akin to an item taking damage from projectiles, explosions, or fire since they all affect the same hit points total and so stack with each other. Deterioration is the gradual loss of the Hit Points applied to a susceptible item that is not placed in a safe place.









Rimworld prepare carefully remove during fiile